SOUNDS OF THE SEA

Relates to images 9 and 10 in file uploads

Summary of the work (short) highlight the material/technology:
This was inspired by the concept of hydrofeminism and the notion that the viscosity of water naturally influences how we take into account the other transformational attributes of bodies of water. Considering ourselves and our wider communities as watery allows us to up-anchor and explore new ways of being.  Combining artificial intelligence and computer vision techniques, coordinate data of the hands is mapped to white and pink noise in MaxMSP to emulate the sounds of waves hitting the shore

Involved Partners
Policy Lab, DEFRA UK, Somerset House

Impact / Outcome of the Work:
Policy UK Lab (UK) featured this at their Changing Course Forum in Somerset House that showcased speculative artworks that explore what decision making for the water system could look like in a radically transformed future.Also featured in  group show ‘Can Water be Thirsty’, Storm Studio, Brooklyn, NYC

Why relevant to this fellowship
Work investigates ways to disrupt thinking on what could be possible, bringing new possibilities to life through interactive art and technology.Example of collaborating with policy makers. 2d/moving image work from my portfolio that incorporates AI+computer vision + MaxMSP. In preparation for this project I used a hydrophone to research the different sounds of the sea at different locations to measure the variance is noises as the water connected to different points of the shore. This will be a similar technique to what I will be doing along the coast lines of Dublin various river locations in London.

Screen shots of mapping computer vision and machine learning models into sound